| 1 | /******* command.h *******/ |
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| 2 | |
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| 3 | class CommandCallParameters { |
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| 4 | public: |
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| 5 | // The actual type of this doesn't matter but of course needs to be |
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| 6 | // decided on at some point. It's probably worth looking towards |
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| 7 | // Avisynth's filter parameter design. |
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| 8 | typename CommandCallParameterValue; |
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| 9 | |
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| 10 | CommandCallParameterValue GetValue(const wxString &name) const; |
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| 11 | |
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| 12 | void SetValue(const wxString &name, const CommandCallParameterValue &value); |
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| 13 | }; |
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| 14 | |
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| 15 | |
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| 16 | // Should probably derive from another more specific exception base class |
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| 17 | class CommandInvalidParametersException : public Aegisub::Exception; |
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| 18 | |
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| 19 | |
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| 20 | class Command { |
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| 21 | public: |
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| 22 | /// @brief Invoke the command in interactive mode |
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| 23 | /// @param project The subtitle project to perform the command on |
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| 24 | /// @param main_frame The main window the command was invoked in, usable |
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| 25 | /// for parenting dialogue boxes and obtaining various |
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| 26 | /// other GUI state. |
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| 27 | virtual void InvokeInteractive( |
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| 28 | SubtitleProject *project, |
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| 29 | FrameMain *main_frame |
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| 30 | ) const = 0; |
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| 31 | |
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| 32 | /// @brief Invoke the command in scripted mode |
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| 33 | /// @param project The subtitle project to perform the command on |
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| 34 | /// @param parameters The parameters to the command |
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| 35 | /// |
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| 36 | /// This method should throw CommandInvalidParametersException if the |
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| 37 | /// passed parameters are insufficient or invalid for the command. |
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| 38 | virtual void InvokeScripted( |
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| 39 | SubtitleProject *project, |
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| 40 | const CommandCallParameters ¶meters |
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| 41 | ) const = 0; |
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| 42 | |
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| 43 | /// @brief Determine whether the command can meaningfully be invoked in |
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| 44 | /// interactive mode |
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| 45 | /// @param project The subtitle project to test whether the command can |
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| 46 | /// be invoked on |
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| 47 | /// @param main_frame The main window to test whether the command can be |
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| 48 | /// invoked on |
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| 49 | /// @return False if the command can't successfully complete in the given |
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| 50 | /// state, true if all conditions for the command to successfully |
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| 51 | /// complete are satisfied |
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| 52 | /// |
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| 53 | /// Takes the same parameters as InvokeInteractive() and should check |
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| 54 | /// whether the user should be allowed to run the command in the current |
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| 55 | /// combination of project and UI state. In practice this will control |
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| 56 | /// whether the command's menu item and toolbar button will apppear grayed |
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| 57 | /// out or clickable. |
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| 58 | /// |
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| 59 | /// @todo Possibly commands should react to certain UI events like changing |
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| 60 | /// selection so this can be updated in a sensible way without |
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| 61 | /// polling or other ugly hacks. |
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| 62 | virtual bool CanInvokeInteractive( |
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| 63 | const SubtitleProject *project, |
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| 64 | const FrameMain *main_frame |
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| 65 | ) const = 0; |
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| 66 | |
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| 67 | |
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| 68 | /// @brief Get the internal name for the command |
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| 69 | /// @return A static store null-terminated character string without spaces |
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| 70 | /// uniquely identifying the command |
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| 71 | virtual const char * GetName() const = 0; |
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| 72 | |
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| 73 | /// @brief Get the translated menu name for the command |
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| 74 | /// @return The name for the command, suitable for being displayed on |
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| 75 | /// a menu item. The name should be translated into the user's |
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| 76 | /// UI language and have an appropriate character prepended by |
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| 77 | // an ampersand to denote the access key. |
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| 78 | virtual wxString GetMenuName() const = 0; |
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| 79 | |
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| 80 | /// @brief Get the translated display name for the command |
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| 81 | /// @return The name for the command, suitable for display to the user in |
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| 82 | /// all other cases than being on a menu. The name must not |
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| 83 | /// contain an ampersand denoting access key or any formatting |
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| 84 | /// relating to access keys, but should be translated into the |
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| 85 | /// user's UI language. |
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| 86 | virtual wxString GetDisplayName() const = 0; |
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| 87 | |
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| 88 | /// @brief Get the translated help string for the command |
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| 89 | /// @return The help string concisely describing the purpose of the command |
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| 90 | /// to the user, translated into the UI language. |
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| 91 | virtual wxString GetHelpString() const = 0; |
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| 92 | |
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| 93 | |
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| 94 | /// @brief Get the default hotkeys assigned to the command |
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| 95 | /// @return A vector of hotkey keystrokes assigned to the command by |
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| 96 | /// default. The first hotkey will be displayed in menu items and |
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| 97 | /// on toolbar tooltips. |
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| 98 | /// |
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| 99 | /// The default hotkeys are only used if the command hasn't been seen |
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| 100 | /// before and there is no known hotkey list associated with it. It may |
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| 101 | /// also be used if the user requests resetting the hotkeys for the |
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| 102 | /// command. If a default hotkey keystroke has already been registered for |
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| 103 | /// another command, the second command to claim the keystroke will not |
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| 104 | /// get it assigned. |
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| 105 | virtual std::vector<HotkeyKeystroke> GetDefaultHotkeys() const = 0; |
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| 106 | |
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| 107 | /// @todo Some way of specifying default menu and toolbar layouts and |
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| 108 | /// the behaviour if a new command appears after the menu and toolbar |
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| 109 | /// layout has been initially built, how the command can specify |
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| 110 | /// where it wants to sit. |
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| 111 | }; |
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| 112 | |
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| 113 | |
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| 114 | class CommandRepository { |
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| 115 | public: |
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| 116 | /// @brief Register a new command |
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| 117 | /// @param cmd The command object to register |
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| 118 | /// |
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| 119 | /// The registration will be ignored if there is already a command with |
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| 120 | /// the same internal name as the new command. |
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| 121 | /// |
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| 122 | /// If the command hasn't been seen before its default hotkeys and default |
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| 123 | /// menu and toolbar positions are registered and the UI is updated. |
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| 124 | /// |
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| 125 | /// The command object must have been allocated with operator new and will |
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| 126 | /// be owned by the command repository after having been registered. One |
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| 127 | /// command object can only belong to one command repository at a time. |
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| 128 | void RegisterCommand(Command *cmd); |
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| 129 | |
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| 130 | /// @brief Find a command by internal name |
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| 131 | /// @param name Internal name of the command to locate |
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| 132 | /// @return A const pointer to the command requested if it exists, |
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| 133 | /// otherwise 0. |
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| 134 | const Command * FindCommand(const char *name) const; |
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| 135 | }; |
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| 136 | |
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| 137 | |
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| 138 | /******* timing_commands.h *******/ |
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| 139 | |
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| 140 | class CommandRepository; |
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| 141 | |
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| 142 | void RegisterTimingCommands(CommandRepository *repository); |
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| 143 | |
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| 144 | |
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| 145 | /******* timing_commands.cpp *******/ |
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| 146 | |
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| 147 | #include "timing_commands.h" |
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| 148 | #include "command.h" |
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| 149 | |
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| 150 | |
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| 151 | namespace { |
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| 152 | |
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| 153 | class MakeContinuous : public Command { |
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| 154 | void DoWork(std::vector<AssDialogue*> &lines) const; |
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| 155 | |
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| 156 | public: |
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| 157 | void InvokeInteractive(SubtitleProject *project, FrameMain *main_frame) const; |
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| 158 | void InvokeScripted(SubtitleProject *project, const CommandCallParameters ¶meters) const; |
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| 159 | bool CanInvokeInteractive(const SubtitleProject *project, const FrameMain *main_frame) const; |
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| 160 | const char * GetName() const { return "timing_make_continuous"; } |
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| 161 | wxString GetMenuName() const { return _("Make &continuous"); } |
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| 162 | wxString GetDisplayName() const { return _("Make continuous"); } |
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| 163 | wxString GetHelpString() const { return _("Adjust the timings of the selected lines so there are no gaps between them"); } |
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| 164 | std::vector<HotkeyKeystroke> GetDefaultHotkeys() const { return std::vector<HotkeyKeystroke>(); } |
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| 165 | }; |
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| 166 | |
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| 167 | |
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| 168 | class ShiftTimes : public Command { |
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| 169 | void ShiftByTime(std::vector<AssDialogue*> &lines, int amount_ms, bool adjust_start, bool adjust_end) const; |
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| 170 | void ShiftByFrames(std::vector<AssDialogue*> &lines, int amount_frames, const FramerateData &vfr, bool adjust_start, bool adjust_end) const; |
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| 171 | |
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| 172 | public: |
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| 173 | void InvokeInteractive(SubtitleProject *project, FrameMain *main_frame) const; |
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| 174 | void InvokeScripted(SubtitleProject *project, const CommandCallParameters ¶meters) const; |
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| 175 | bool CanInvokeInteractive(const SubtitleProject *project, const FrameMain *main_frame) const; |
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| 176 | const char * GetName() const { return "timing_shift"; } |
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| 177 | wxString GetMenuName() const { return _("&Shift times"); } |
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| 178 | wxString GetDisplayName() const { return _("Shift times"); } |
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| 179 | wxString GetHelpString() const { return _("Change the timings of many lines by a fixed amount at once"); } |
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| 180 | std::vector<HotkeyKeystroke> GetDefaultHotkeys() const { return std::vector<HotkeyKeystroke>(); } |
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| 181 | }; |
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| 182 | |
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| 183 | }; |
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| 184 | |
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| 185 | |
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| 186 | void MakeContinuous::DoWork(std::vector<AssDialogue*> &lines) const |
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| 187 | { |
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| 188 | // Implement the algorithm here |
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| 189 | } |
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| 190 | |
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| 191 | void MakeContinuous::InvokeInteractive(SubtitleProject *project, FrameMain *main_frame) const |
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| 192 | { |
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| 193 | // Should probably do some sanity checks here first |
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| 194 | std::vector<AssDialogue*> lines; |
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| 195 | main_frame->subs_grid->GetSelected(lines); |
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| 196 | DoWork(lines); |
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| 197 | } |
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| 198 | |
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| 199 | void MakeContinuous::InvokeScripted(SubtitleProject *project, const CommandCallParameters ¶meters) const |
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| 200 | { |
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| 201 | std::vector<AssDialogue*> lines; |
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| 202 | int first_line = parameters.GetValue(_T("from")); |
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| 203 | int last_line = parameters.GetValue(_T("to")); |
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| 204 | for (int i = first_line; i <= last_line; ++i) |
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| 205 | lines.push_back(project->subtitles->GetDialogueByIndex(i)); |
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| 206 | DoWork(lines); |
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| 207 | } |
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| 208 | |
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| 209 | bool MakeContinuous::CanInvokeInteractive(const SubtitleProject *project, const FrameMain *main_frame) const |
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| 210 | { |
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| 211 | bool multiple_lines_selected_and_adjacent; |
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| 212 | // Do some checks here |
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| 213 | return multiple_lines_selected_and_adjacent; |
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| 214 | } |
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| 215 | |
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| 216 | |
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| 217 | void ShiftTimes::ShiftByTime(std::vector<AssDialogue*> &lines, int amount_ms, bool adjust_start, bool adjust_end) const |
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| 218 | { |
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| 219 | // Do work |
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| 220 | } |
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| 221 | |
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| 222 | void ShiftTimes::ShiftByFrames(std::vector<AssDialogue*> &lines, int amount_frames, const FramerateData &vfr, bool adjust_start, bool adjust_end) const |
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| 223 | { |
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| 224 | // Do work |
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| 225 | } |
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| 226 | |
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| 227 | void ShiftTimes::InvokeInteractive(SubtitleProject *project, FrameMain *main_frame) const |
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| 228 | { |
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| 229 | bool by_frames, adjust_start, adjust_end; |
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| 230 | int amount_ms, amount_frames; |
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| 231 | std::vector<AssDialogue*> lines; |
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| 232 | |
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| 233 | ShiftTimesDialogue dlg(main_frame, project); |
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| 234 | if (dlg.ShowModal() == ID_OK) |
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| 235 | { |
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| 236 | // fill variables from dialogue |
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| 237 | // invoke command (also see below for scripted version) |
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| 238 | } |
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| 239 | } |
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| 240 | |
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| 241 | void ShiftTimes::InvokeScripted(SubtitleProject *project, const CommandCallParameters ¶meters) const |
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| 242 | { |
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| 243 | wxString mode = parameters.GetValue(_T("mode")); |
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| 244 | bool start = parameters.GetValue(_T("start")); |
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| 245 | bool end = parameters.GetValue(_T("end")); |
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| 246 | std::vector<AssDialogue*> lines; |
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| 247 | |
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| 248 | // Do some more stuff to fill in lines, probably involving more parameters |
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| 249 | |
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| 250 | if (!mode || mode == _T("time")) |
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| 251 | { |
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| 252 | int amount_ms = parameters.GetValue(_T("ms")); |
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| 253 | ShiftByTime(lines, ms, start, end); |
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| 254 | } |
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| 255 | else if (mode == _T("frames")) |
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| 256 | { |
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| 257 | int amount_frames = parameters.GetValue(_T("frames")); |
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| 258 | ShiftByFrames(lines, frames, project->vfr, start, end); |
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| 259 | } |
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| 260 | else |
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| 261 | { |
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| 262 | throw CommandInvalidParametersException(GetName(), _T("mode"), _T("Value must be \"time\" or \"frames\", or empty to default to \"time\"")); |
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| 263 | } |
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| 264 | } |
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| 265 | |
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| 266 | bool ShiftTimes::CanInvokeInteractive(const SubtitleProject *project, const FrameMain *main_frame) const |
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| 267 | { |
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| 268 | return true; |
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| 269 | } |
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| 270 | |
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| 271 | |
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| 272 | void RegisterTimingCommands(CommandRepository *repository) |
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| 273 | { |
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| 274 | repository.RegisterCommand(new MakeContinuous); |
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| 275 | repository.RegisterCommand(new ShiftTimes); |
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| 276 | } |
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